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(+1)

Nice idea, I like the puzzles. The first few levels slowly teach you the mechanics, the last one took a bit longer.

At first, I didn't understand that I have to aim the camera focus area onto the object I want to snap (I thought it just have to be in the photo), maybe that could be communicated somehow.

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Thanks for playing and for the feedback. I agree that the camera focus area isn’t clear enough at first and I’ll work on making that more intuitive if I update the game further.

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Came across your post on reddit and wanted to try the game. Great mechanic and solid puzzle design on your intro levels. I agree with some of the posts over there that a story is needed as a driving force to the game but this is a fantastic vertical slice!

Couple low lift things you could do to help telegraph stuff to players would be some indication of intractable objects. The click plays any time E is pressed regardless of if something is interacted with or not which could be confusing. A slight glow effect or making the hand buttons light up by proximity would certainly help draw attention as well.

Additionally rendering a texture of the picture taken to the camera's screen would be a really nice touch. I made a little mock up for you. Not sure how to go about this in Unreal but it was pretty straight forward in Godot when I was doing something similar in my game.

Cheers and keep up the great work!

Thank you for checking out the game and the feedback as well. The camera screen is a great idea and I'll definitively consider implementing it if I work further on this game.

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beautiful little game. I'd happily buy a full version on steam if you'd ever think of making one

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very fun. how long did it take you to make ?

Thank you. This game took 1 month to make.

would you be up to join a team by chance ? whats your discord I want to show you what we are working on