Push yourself out of solids by disabling and enabling collisions and gain huge momentum in order to clear gaps and obstacles while avoiding deadly lasers.

Outer Bounds takes a glitch found in games where if a player gets stuck in a solid, the game tries to push them out. This bug is used as the main mechanic in the game.


Made for the WOWIE 2.0 Jam (Placed 2nd!)

Theme of the jam: Intended Bugs


Controls:

Hold W - Disable Collision

Release W - Enable Collision

A and D - Left and Right

R - Retry


Sounds and Music from Freesounds.org

StatusReleased
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(45 total ratings)
Authorwaterlemon
GenrePlatformer
Made withConstruct
Tags2D, glitch, Pixel Art
Average sessionA few minutes
InputsKeyboard
AccessibilityInteractive tutorial

Comments

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Viewing most recent comments 1 to 40 of 57 · Next page · Last page
(+1)

beated it without going left

(+1)

Well, my first attempt was 6:29:231 seconds and 68 deaths. I find it insane that some people are getting sub 40 seconds. 

(1 edit) (+1)

41:286

(+1)

42:893

(+1)

First time beating it. Cant believe some people did it in half a minute


(2 edits) (+1)

58.008 is my best record

(1 edit) (+1)

(+1)

this game is realy cool 

thx


greetings from Turkey

(+1)

nice

Good game!

i'm getting better

nope, i just got worse from here on out


and i give up, at least i lost like 80 milliseconds


(+2)

131 deaths, bruh, I'm so bad.

jesus

(+2)

Pls add mobile support

(+1)

Played the game for 30 min and got this time. very fun game 

(+1)

I did it!

(+1)

I did it! TAS in 00:49:702:


I will post a video (hopefully) soon.

I can still see some places it could go better.

(+1)

It's not fully deterministic, got a 00:49:615 now.

I'm trying to save a bit by dying in the beginning (because of that checkpoint it's worth it to die) but it's not quite there yet.

It's getting a pretty bad time, even though it's clearly faster.

bruh the guy above you got 48:549 normal in 30 mins

(+1)

(+1)

my PB is 00:59:980 with one death.

what

(+1)

bruh 1:47:826 Deaths:2

i cant even beat 2 mins

(+1)

6:53:249 speedrun

(+1)

yes much epic game

(+1)

i did it i beat the game 10/10 

(+1)

i found a bug where you got stuck in the ground, had to close it

ples fix

(+1)

ye me too

so did i, it's really easy to hit with my TAS tool (but i removed it for obvious reasons), but only if you have a shit pc and run at low FPS - i just manually forced the FPS down by doing 1337 h4x0r TAS code.

(+1)

Amazing

(+1)

you did it ONE SECOND FASTER THAN ME

congrats though

(+1)

Beaten In: 6:52:967

Deaths: 26

(+3)

Nice!

(+2)

i love it!

(2 edits) (+1)

Good game. Really makes you think instad of holding jump and hoping you land. I also like how you can fall through stuff. But you can gain a lot of momentum allowing you to skip a lot of stuff. Other than that,good puzzle concept.

(+1)

ez and hard very good game

oxymoron

(2 edits) (+1)

really nice game .a bit short tho.. ;( i won after ~5min or even less ( didnt look at time)

edit: ok after2nd play .. seems like i missed the in game timer haha . 2nd play time is 1:28min

edit2 : also didnt notice the log .. im excited for a "full version" also my current pb is 0:58:809min

(+3)

i got a lower time  somehow

(+1)

heck this game was fun & just a little frustrating i love it

(+2)

The collision and polishment here is incredible, please expand it and make a full version, I would love seeing this concept going foward!

(+5)

Mirio, the game

(+1)

Finally beat this game! I always played every now and then and I finally beat it! Awesome game btw!

(1 edit) (+1)

This is amazing! What engine or was this made in?

Thank you! This game was made in Construct 3.

(+1)

Using collision detection and correction as a mechanic was such a cool idea. Glad you did so well in the jam!

Outer Bounds starts at 14:58

(+1)

Wow, very nice collision mechanics! Great game!

(+1)

Hi! Good game, talked about it here https://topindie.games/outer-bounds/


Hope you keep doing good games!

(+4)

Really cool, this is practically Lemillion simulator

(+2)

I was just about to write that when I saw your comment.

(+3)

Hey, awesome game, loved it so much, I just had to speedrun it.

So there ya go, sub-60, no-deaths. Still some room for improvement, but I'm pretty happy with that. I really love the feel of moving around, made for a great speed game that was fun to master.

:O that's a really good time, great job! Glad you enjoyed the game!

(9 edits) (+3)(-1)

Amazing game, I just spent a good hour trying to beat the above time :D


The movement feels really fluid and I honestly plan on playing this for a lot longer. Would you ever consider expanding the concept into a larger game?

Edit: I've spent the last couple of days trimming seconds off, I think it's getting close to optimal

(+1)

Oh wow that's a great time. Really impressive that you managed to shave off so much to get sub 50! 

I have currently started work on a full version of the game! It will take a while to make however. Glad you're enjoying the game!

(+1)

I've had this game in a pinned tab for the last week, I don't think any similar game has kept my attention for this long. Almost to sub-45 seconds!

(4 edits) (+2)

Found a couple of new tricks, I don't think I'm likely to beat this any time soon. Looking forward to the full version!

Viewing most recent comments 1 to 40 of 57 · Next page · Last page