Comments

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(+2)

Mirio, the game

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Finally beat this game! I always played every now and then and I finally beat it! Awesome game btw!

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This is amazing! What engine or was this made in?

Thank you! This game was made in Construct 3.

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Using collision detection and correction as a mechanic was such a cool idea. Glad you did so well in the jam!

Outer Bounds starts at 14:58

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Wow, very nice collision mechanics! Great game!

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Hi! Good game, talked about it here https://topindie.games/outer-bounds/


Hope you keep doing good games!

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Really cool, this is practically Lemillion simulator

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I was just about to write that when I saw your comment.

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Hey, awesome game, loved it so much, I just had to speedrun it.

So there ya go, sub-60, no-deaths. Still some room for improvement, but I'm pretty happy with that. I really love the feel of moving around, made for a great speed game that was fun to master.

:O that's a really good time, great job! Glad you enjoyed the game!

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Amazing game, I just spent a good hour trying to beat the above time :D


The movement feels really fluid and I honestly plan on playing this for a lot longer. Would you ever consider expanding the concept into a larger game?

Edit: I've spent the last couple of days trimming seconds off, I think it's getting close to optimal

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Oh wow that's a great time. Really impressive that you managed to shave off so much to get sub 50! 

I have currently started work on a full version of the game! It will take a while to make however. Glad you're enjoying the game!

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I've had this game in a pinned tab for the last week, I don't think any similar game has kept my attention for this long. Almost to sub-45 seconds!

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Found a couple of new tricks, I don't think I'm likely to beat this any time soon. Looking forward to the full version!

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Really cool game, it's a clever mechanic, reminds me of the floating water blocks in New Super Mario Bros except with a new twist. Nicely done.

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Wow Really fun game, it only took me 7 mins and 41 deaths to beat it. :)
Very interesting core mechanic that I haven't seen before and it felt good when releasing the jump and launching in the air.

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The prototype for the next indie hit I see

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yoooo this is really good

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A very fun game. I got to the end!

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You've found many cool Ideas, to use your game mechanic. Well done. Btw this Game-Page looks awesome! How did you create that beackground?

Thank you! The background is just the error boxes copied and pasted on a big picture and repeated by the itch settings. Glad to hear the page looks good I was wondering about that.

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i really liked this game, it was super fun! thank you for it!

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Cool concept, great execution and fun to speedrun

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I was devastated to find myself at the end of this game. Outer Bounds has the makings of a hugely successful game!

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very good

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That was absolutely amazing! The turning collision off mechanic was a very creative idea, and the sounds and visuals are very good. It was a nice challenge, i think it would be a good idea to continue this project and make it bigger!

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Really like the mechanic! Kinda reminds me of Celeste^^ 

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Awesome game!

The mechanic was really creative, and the way the mechanic was expanded on throughout the levels was super fun. 

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This is really nice! Creative idea, and done neatly! Even the learning curve was good:
It was challenging, yet not too hard!

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Loved it!

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Amazing game, i managed to beat it. I would like to see this on a bigger scale.